It returns to top page Grant-in-Aid for Creative Scientific Research
Design Theory for Dynamical Systems with Semiosis
JAPANESE

SEMIOSIS

It has become increasingly clear that a coming ubiquitous society consisting of people’s everyday life, production activities, etc. is governed through integration of human and artifacts including various automated machines and information technologies. Wherein, the ecological and evolutional prospects brought about by the interactions of many subsystems are to be argued. To deal with such complexities, we have to establish a novel theory for designing activities, rather than things. Actually, living systems are characterized by their plasticity of their structure and continuous production of variabilities in reply to the change in environment, and the future artifact systems should be designed so that they could accommodate such flexible and dynamic capabilities that iving systems originally have. In this project, we focus on the design issues of
the mutual and inseparable relationships between the external environment and the internal of the agent that is an actor, an observer, a cognizer, and an interpreter. For this purpose, we introduce the subject of “semiosis”, which is any form of activity, conduct, or process that involves signs, including the production of meaning. By mingling technologies with semiotics, we jointly approach to the common design issues varying from how organisms make predictions about, and adapt to, their semiotic niche in the world, and to an aspect of the wider systems including architects, embodied robots, product innovation and human-machine and/or human social interactions. Semiotic technology offers us an indispensable tool for the creation of a truly sustainable society and human-oriented technology, and our project enables a paradigm shift from conventional “design for manufacture” to novel “design for nurture”.
 


Project Leader

Prof. Tetsuo Sawaragi